﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AEBaseCalcCSharp
{
    class Asteroid : Astro
    {
        const int asteroidMetal = 3;
        const int asteroidGas = 1;
        const int asteroidCrystals = 2;
        const int asteroidFertility = 4;
        const int asteroidArea = 65;
        const string thisType = "Asteroid";

        public override int metal { get { return asteroidMetal; } }
        public override int gas { get { return asteroidGas; } }
        public override int crystals { get { return asteroidCrystals; } }
        public override int fertility { get { return asteroidFertility; } }
        public override int area { get { return asteroidArea; } }
        public override string type { get { return thisType; } }
    }
}
